Holographic Mobile Emitter

From LCARS
Revision as of 23:04, 25 October 2018 by Qaaya (talk | contribs)

If the projection is hit by a phaser blast or other energy weapon the mobile emitter is forced to dissipate the extra energy by use of an external heatsink on the case. If the energy weapon is set high enough this is enough to disrupt the operation of the mobile emitter, either reducing the hologram's complexity or shutting down entirely, for example if the Energy weapon is set to kill or disintegrate. In these cases the mobile emitter would be too hot to touch for most organic lifeforms, also Providing a form of defence so the technology is less easily tampered with or stolen.